When worldbuilding doesn’t feel quite “right”

Worldbuilding can be a tricky thing to get right. There are so many things to take into consideration, from the details of the technology available to the social repercussions of cultural attitudes. It’s such a pervasive part of a story, however, that it can really make or break a book. Good worldbuilding draws you into … Continue reading When worldbuilding doesn’t feel quite “right”

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